C# 클래스 SadConsoleEditor.Panels.AnimationsPanel

상속: CustomPanel
파일 보기 프로젝트 열기: Thraka/SadConsoleEditor 1 사용 예제들

공개 메소드들

메소드 설명
AnimationsPanel ( Action animationChangeCallback ) : System
Loaded ( ) : void
ProcessMouse ( SadConsole info ) : void
RebuildListBox ( ) : void
Redraw ( SadConsole control ) : int
SetEntity ( GameObject entity ) : void

비공개 메소드들

메소드 설명
addNewAnimationFromFile_ButtonClicked ( object sender, EventArgs e ) : void
addNewAnimation_ButtonClicked ( object sender, EventArgs e ) : void
animations_SelectedItemChanged ( object sender, ListBox e ) : void
changeSpeedButton_ButtonClicked ( object sender, EventArgs e ) : void
cloneSelectedAnimation_ButtonClicked ( object sender, EventArgs e ) : void
playPreview_ButtonClicked ( object sender, EventArgs e ) : void
removeAnimation_ButtonClicked ( object sender, EventArgs e ) : void
renameAnimation_ButtonClicked ( object sender, EventArgs e ) : void
repeatCheck_IsSelectedChanged ( object sender, EventArgs e ) : void
reverseAnimation_ButtonClicked ( object sender, EventArgs e ) : void
saveAnimationToFile_ButtonClicked ( object sender, EventArgs e ) : void

메소드 상세

AnimationsPanel() 공개 메소드

public AnimationsPanel ( Action animationChangeCallback ) : System
animationChangeCallback Action
리턴 System

Loaded() 공개 메소드

public Loaded ( ) : void
리턴 void

ProcessMouse() 공개 메소드

public ProcessMouse ( SadConsole info ) : void
info SadConsole
리턴 void

RebuildListBox() 공개 메소드

public RebuildListBox ( ) : void
리턴 void

Redraw() 공개 메소드

public Redraw ( SadConsole control ) : int
control SadConsole
리턴 int

SetEntity() 공개 메소드

public SetEntity ( GameObject entity ) : void
entity SadConsole.Game.GameObject
리턴 void