C# Class SadConsoleEditor.Panels.AnimationsPanel

Inheritance: CustomPanel
ファイルを表示 Open project: Thraka/SadConsoleEditor Class Usage Examples

Public Methods

Method Description
AnimationsPanel ( Action animationChangeCallback ) : System
Loaded ( ) : void
ProcessMouse ( SadConsole info ) : void
RebuildListBox ( ) : void
Redraw ( SadConsole control ) : int
SetEntity ( GameObject entity ) : void

Private Methods

Method Description
addNewAnimationFromFile_ButtonClicked ( object sender, EventArgs e ) : void
addNewAnimation_ButtonClicked ( object sender, EventArgs e ) : void
animations_SelectedItemChanged ( object sender, ListBox e ) : void
changeSpeedButton_ButtonClicked ( object sender, EventArgs e ) : void
cloneSelectedAnimation_ButtonClicked ( object sender, EventArgs e ) : void
playPreview_ButtonClicked ( object sender, EventArgs e ) : void
removeAnimation_ButtonClicked ( object sender, EventArgs e ) : void
renameAnimation_ButtonClicked ( object sender, EventArgs e ) : void
repeatCheck_IsSelectedChanged ( object sender, EventArgs e ) : void
reverseAnimation_ButtonClicked ( object sender, EventArgs e ) : void
saveAnimationToFile_ButtonClicked ( object sender, EventArgs e ) : void

Method Details

AnimationsPanel() public method

public AnimationsPanel ( Action animationChangeCallback ) : System
animationChangeCallback Action
return System

Loaded() public method

public Loaded ( ) : void
return void

ProcessMouse() public method

public ProcessMouse ( SadConsole info ) : void
info SadConsole
return void

RebuildListBox() public method

public RebuildListBox ( ) : void
return void

Redraw() public method

public Redraw ( SadConsole control ) : int
control SadConsole
return int

SetEntity() public method

public SetEntity ( GameObject entity ) : void
entity SadConsole.Game.GameObject
return void