메소드 | 설명 | |
---|---|---|
GetCombatLogMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int | ||
GetFeedbackMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int | ||
GetJournalUpdatedMessageHidden ( uint? player = null ) : int | ||
SetCombatLogMessageHidden ( FeedbackMessageTypes messageType, int hide, uint? player = null ) : void | ||
SetCombatLogMessageMod ( int whiteList ) : void | ||
SetFeedbackMessageHidden ( FeedbackMessageTypes messageType, bool hide, uint? player = null ) : void | ||
SetFeedbackMessageMode ( int whiteList ) : void |
public static GetCombatLogMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int | ||
messageType | FeedbackMessageTypes | |
player | uint? | |
리턴 | int |
public static GetFeedbackMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int | ||
messageType | FeedbackMessageTypes | |
player | uint? | |
리턴 | int |
public static GetJournalUpdatedMessageHidden ( uint? player = null ) : int | ||
player | uint? | |
리턴 | int |
public static SetCombatLogMessageHidden ( FeedbackMessageTypes messageType, int hide, uint? player = null ) : void | ||
messageType | FeedbackMessageTypes | |
hide | int | |
player | uint? | |
리턴 | void |
public static SetCombatLogMessageMod ( int whiteList ) : void | ||
whiteList | int | |
리턴 | void |
public static SetFeedbackMessageHidden ( FeedbackMessageTypes messageType, bool hide, uint? player = null ) : void | ||
messageType | FeedbackMessageTypes | |
hide | bool | |
player | uint? | |
리턴 | void |
public static SetFeedbackMessageMode ( int whiteList ) : void | ||
whiteList | int | |
리턴 | void |