C# Class SWLOR.Game.Server.NWNX.NWNXFeedback

Datei anzeigen Open project: zunath/SWLOR_NWN

Public Methods

Method Description
GetCombatLogMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int
GetFeedbackMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int
GetJournalUpdatedMessageHidden ( uint? player = null ) : int
SetCombatLogMessageHidden ( FeedbackMessageTypes messageType, int hide, uint? player = null ) : void
SetCombatLogMessageMod ( int whiteList ) : void
SetFeedbackMessageHidden ( FeedbackMessageTypes messageType, bool hide, uint? player = null ) : void
SetFeedbackMessageMode ( int whiteList ) : void

Method Details

GetCombatLogMessageHidden() public static method

public static GetCombatLogMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int
messageType FeedbackMessageTypes
player uint?
return int

GetFeedbackMessageHidden() public static method

public static GetFeedbackMessageHidden ( FeedbackMessageTypes messageType, uint? player = null ) : int
messageType FeedbackMessageTypes
player uint?
return int

GetJournalUpdatedMessageHidden() public static method

public static GetJournalUpdatedMessageHidden ( uint? player = null ) : int
player uint?
return int

SetCombatLogMessageHidden() public static method

public static SetCombatLogMessageHidden ( FeedbackMessageTypes messageType, int hide, uint? player = null ) : void
messageType FeedbackMessageTypes
hide int
player uint?
return void

SetCombatLogMessageMod() public static method

public static SetCombatLogMessageMod ( int whiteList ) : void
whiteList int
return void

SetFeedbackMessageHidden() public static method

public static SetFeedbackMessageHidden ( FeedbackMessageTypes messageType, bool hide, uint? player = null ) : void
messageType FeedbackMessageTypes
hide bool
player uint?
return void

SetFeedbackMessageMode() public static method

public static SetFeedbackMessageMode ( int whiteList ) : void
whiteList int
return void