메소드 | 설명 | |
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Dispose ( ) : void | ||
EnableAttrib ( VboPosition id, int attribArrayIdx = -1, VertexAttribPointerType type = VertexAttribPointerType.Float, bool normalized = false, int stride, int offset ) : void | ||
EnableAttribI ( VboPosition id, int attribArrayIdx = -1, VertexAttribIntegerType type = VertexAttribIntegerType.Int, int stride, int offset ) : void | ||
Vao ( ) : System |
메소드 | 설명 | |
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this ( OtherVbo id ) : VboBase | ||
this ( VboPosition id ) : VboBase |
public EnableAttrib ( VboPosition id, int attribArrayIdx = -1, VertexAttribPointerType type = VertexAttribPointerType.Float, bool normalized = false, int stride, int offset ) : void | ||
id | VboPosition | |
attribArrayIdx | int | |
type | VertexAttribPointerType | |
normalized | bool | |
stride | int | |
offset | int | |
리턴 | void |
public EnableAttribI ( VboPosition id, int attribArrayIdx = -1, VertexAttribIntegerType type = VertexAttribIntegerType.Int, int stride, int offset ) : void | ||
id | VboPosition | |
attribArrayIdx | int | |
type | VertexAttribIntegerType | |
stride | int | |
offset | int | |
리턴 | void |