메소드 | 설명 | |
---|---|---|
AmbientDiffuseTermsUniform ( Vector2 val ) : void | ||
MeanScaleUniform ( Vector2 val ) : void | ||
ModelViewProjectionUniform ( Matrix &val ) : void | ||
ModelWorldUniform ( Matrix &val ) : void | ||
SmokeColorUniform ( Vector4 val ) : void | ||
SmokeEffect ( ) : System.IO | ||
TimeStepUniform ( Vector2 val ) : void |
public AmbientDiffuseTermsUniform ( Vector2 val ) : void | ||
val | Vector2 | |
리턴 | void |
public ModelViewProjectionUniform ( Matrix &val ) : void | ||
val | Matrix | |
리턴 | void |