C# Class Render.RenderObjects.Effects.SmokeEffect

Inheritance: NoEffect
Mostrar archivo Open project: GoodAI/BrainSimulator

Public Methods

Method Description
AmbientDiffuseTermsUniform ( Vector2 val ) : void
MeanScaleUniform ( Vector2 val ) : void
ModelViewProjectionUniform ( Matrix &val ) : void
ModelWorldUniform ( Matrix &val ) : void
SmokeColorUniform ( Vector4 val ) : void
SmokeEffect ( ) : System.IO
TimeStepUniform ( Vector2 val ) : void

Method Details

AmbientDiffuseTermsUniform() public method

public AmbientDiffuseTermsUniform ( Vector2 val ) : void
val Vector2
return void

MeanScaleUniform() public method

public MeanScaleUniform ( Vector2 val ) : void
val Vector2
return void

ModelViewProjectionUniform() public method

public ModelViewProjectionUniform ( Matrix &val ) : void
val Matrix
return void

ModelWorldUniform() public method

public ModelWorldUniform ( Matrix &val ) : void
val Matrix
return void

SmokeColorUniform() public method

public SmokeColorUniform ( Vector4 val ) : void
val Vector4
return void

SmokeEffect() public method

public SmokeEffect ( ) : System.IO
return System.IO

TimeStepUniform() public method

public TimeStepUniform ( Vector2 val ) : void
val Vector2
return void