C# 클래스 Reactor.PointParticleEmitter

파일 보기 프로젝트 열기: reisergames/reactor-v1

공개 메소드들

메소드 설명
PointParticleEmitter ( PointParticleSystem particleSystem, float particlesPerSecond, Vector3 initialPosition ) : System

Constructs a new particle emitter object.

Update ( GameTime gameTime, Vector3 newPosition ) : void

Updates the emitter, creating the appropriate number of particles in the appropriate positions.

메소드 상세

PointParticleEmitter() 공개 메소드

Constructs a new particle emitter object.
public PointParticleEmitter ( PointParticleSystem particleSystem, float particlesPerSecond, Vector3 initialPosition ) : System
particleSystem PointParticleSystem
particlesPerSecond float
initialPosition Vector3
리턴 System

Update() 공개 메소드

Updates the emitter, creating the appropriate number of particles in the appropriate positions.
public Update ( GameTime gameTime, Vector3 newPosition ) : void
gameTime Microsoft.Xna.Framework.GameTime
newPosition Vector3
리턴 void