C# Class Reactor.PointParticleEmitter

Datei anzeigen Open project: reisergames/reactor-v1

Public Methods

Method Description
PointParticleEmitter ( PointParticleSystem particleSystem, float particlesPerSecond, Vector3 initialPosition ) : System

Constructs a new particle emitter object.

Update ( GameTime gameTime, Vector3 newPosition ) : void

Updates the emitter, creating the appropriate number of particles in the appropriate positions.

Method Details

PointParticleEmitter() public method

Constructs a new particle emitter object.
public PointParticleEmitter ( PointParticleSystem particleSystem, float particlesPerSecond, Vector3 initialPosition ) : System
particleSystem PointParticleSystem
particlesPerSecond float
initialPosition Vector3
return System

Update() public method

Updates the emitter, creating the appropriate number of particles in the appropriate positions.
public Update ( GameTime gameTime, Vector3 newPosition ) : void
gameTime Microsoft.Xna.Framework.GameTime
newPosition Vector3
return void