메소드 | 설명 | |
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Arm ( |
We check what ammo we need by starting a conversation with the agent and load the appropriate ammo
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ExecuteMission ( |
Do a mini-questor here (goto mission, execute mission, goto base)
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GenericCombatStoryline ( ) : System | ||
PreAcceptMission ( |
We have no pre-accept steps
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메소드 | 설명 | |
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ApplySettings ( object sender, |
Apply settings to the salvager
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Interact ( ) : bool |
Interact with the agent so we know what ammo to bring
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LoadAmmo ( ) : bool |
Load the appropriate ammo
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public Arm ( |
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storyline | ||
리턴 | StorylineState |
public ExecuteMission ( |
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storyline | ||
리턴 | StorylineState |
public PreAcceptMission ( |
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storyline | ||
리턴 | StorylineState |