C# Class Questor.Storylines.GenericCombatStoryline

Inheritance: IStoryline
Mostrar archivo Open project: ISeeDEDPpl/Questor

Public Methods

Method Description
Arm ( Storyline storyline ) : StorylineState

We check what ammo we need by starting a conversation with the agent and load the appropriate ammo

ExecuteMission ( Storyline storyline ) : StorylineState

Do a mini-questor here (goto mission, execute mission, goto base)

GenericCombatStoryline ( ) : System
PreAcceptMission ( Storyline storyline ) : StorylineState

We have no pre-accept steps

Private Methods

Method Description
ApplySettings ( object sender, EventArgs e ) : void

Apply settings to the salvager

Interact ( ) : bool

Interact with the agent so we know what ammo to bring

LoadAmmo ( ) : bool

Load the appropriate ammo

Method Details

Arm() public method

We check what ammo we need by starting a conversation with the agent and load the appropriate ammo
public Arm ( Storyline storyline ) : StorylineState
storyline Storyline
return StorylineState

ExecuteMission() public method

Do a mini-questor here (goto mission, execute mission, goto base)
public ExecuteMission ( Storyline storyline ) : StorylineState
storyline Storyline
return StorylineState

GenericCombatStoryline() public method

public GenericCombatStoryline ( ) : System
return System

PreAcceptMission() public method

We have no pre-accept steps
public PreAcceptMission ( Storyline storyline ) : StorylineState
storyline Storyline
return StorylineState