메소드 | 설명 | |
---|---|---|
NormalOf ( |
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Render ( IGameContext gameContext, IRenderContext renderContext ) : void | ||
Update ( IGameContext gameContext, IUpdateContext updateContext ) : void | ||
Wall ( I2DRenderUtilities twoDRenderUtilities, |
public static NormalOf ( |
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start | ||
end | ||
리턴 |
public Render ( IGameContext gameContext, IRenderContext renderContext ) : void | ||
gameContext | IGameContext | |
renderContext | IRenderContext | |
리턴 | void |
public Update ( IGameContext gameContext, IUpdateContext updateContext ) : void | ||
gameContext | IGameContext | |
updateContext | IUpdateContext | |
리턴 | void |
public Wall ( I2DRenderUtilities twoDRenderUtilities, |
||
twoDRenderUtilities | I2DRenderUtilities | |
start | ||
end | ||
리턴 | Microsoft.Xna.Framework |