프로퍼티 | 타입 | 설명 | |
---|---|---|---|
OriginPosition | System.Vector3 | ||
game | Game | ||
level | Level |
메소드 | 설명 | |
---|---|---|
AddChild ( INode childNode ) : void | ||
BeginDraw ( ) : bool | ||
Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
EndDraw ( ) : void | ||
LevelPiece ( Game game, Level level, System.Vector3 originPosition ) : System | ||
RemoveChild ( INode childNode ) : void | ||
Update ( SharpDX.Toolkit.GameTime gameTime ) : void |
public Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
리턴 | void |
public LevelPiece ( Game game, Level level, System.Vector3 originPosition ) : System | ||
game | Game | |
level | Level | |
originPosition | System.Vector3 | |
리턴 | System |
public Update ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
리턴 | void |