Property | Type | Description | |
---|---|---|---|
OriginPosition | System.Vector3 | ||
game | Game | ||
level | Level |
Method | Description | |
---|---|---|
AddChild ( INode childNode ) : void | ||
BeginDraw ( ) : bool | ||
Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
EndDraw ( ) : void | ||
LevelPiece ( Game game, Level level, System.Vector3 originPosition ) : System | ||
RemoveChild ( INode childNode ) : void | ||
Update ( SharpDX.Toolkit.GameTime gameTime ) : void |
public Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
return | void |
public LevelPiece ( Game game, Level level, System.Vector3 originPosition ) : System | ||
game | Game | |
level | Level | |
originPosition | System.Vector3 | |
return | System |
public RemoveChild ( INode childNode ) : void | ||
childNode | INode | |
return | void |
public Update ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
return | void |