C# 클래스 PlayGround.Engine.Controls.Meatball

파일 보기 프로젝트 열기: JLaferri/ChallongeMatchDisplay 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
NumberOfConnections int

공개 메소드들

메소드 설명
Meatball ( PlayGround.Engine.Controls.ParticleSystem system, Emitter emitter, double x, double y, double minks, double maxks, double minkd, double maxkd, double minrest, double maxrest, bool anchored ) : System.Windows

Update ( Emitter emitter, double x, double y ) : void

Update a meatball

메소드 상세

Meatball() 공개 메소드

public Meatball ( PlayGround.Engine.Controls.ParticleSystem system, Emitter emitter, double x, double y, double minks, double maxks, double minkd, double maxkd, double minrest, double maxrest, bool anchored ) : System.Windows
system PlayGround.Engine.Controls.ParticleSystem
emitter PlayGround.Engine.Emitters.Emitter
x double
y double
minks double Minimum Spring Constant
maxks double Maximum Spring Constant
minkd double Minimum Dampening Constant
maxkd double Maximum Dampening Constant
minrest double Minimum Rest Length
maxrest double Maximum Rest Length
anchored bool
리턴 System.Windows

Update() 공개 메소드

Update a meatball
public Update ( Emitter emitter, double x, double y ) : void
emitter PlayGround.Engine.Emitters.Emitter
x double
y double
리턴 void

프로퍼티 상세

NumberOfConnections 공개적으로 정적으로 프로퍼티

Static properties which contains the number of connections for a meatball
public static int NumberOfConnections
리턴 int