array of regions where this build can used, when it is active
publicListActiveRegions
리턴
List
BuildId 공개적으로 프로퍼티
unique identifier of the previously uploaded build executable to be updated
publicstringBuildId
리턴
string
CommandLineTemplate 공개적으로 프로퍼티
appended to the end of the command line when starting game servers
publicstringCommandLineTemplate
리턴
string
Comment 공개적으로 프로퍼티
developer comment(s) for this build
publicstringComment
리턴
string
ExecutablePath 공개적으로 프로퍼티
path to the game server executable. Defaults to gameserver.exe
publicstringExecutablePath
리턴
string
MaxGamesPerHost 공개적으로 프로퍼티
maximum number of game server instances that can run on a single host machine
publicintMaxGamesPerHost
리턴
int
MinFreeGameSlots 공개적으로 프로퍼티
minimum capacity of additional game server instances that can be started before the autoscaling service starts new host machines (given the number of current running host machines and game server instances)