array of regions where this build can used, when it is active
publicListActiveRegions
Résultat
List
BuildId public_oe property
unique identifier of the previously uploaded build executable to be updated
publicstringBuildId
Résultat
string
CommandLineTemplate public_oe property
appended to the end of the command line when starting game servers
publicstringCommandLineTemplate
Résultat
string
Comment public_oe property
developer comment(s) for this build
publicstringComment
Résultat
string
ExecutablePath public_oe property
path to the game server executable. Defaults to gameserver.exe
publicstringExecutablePath
Résultat
string
MaxGamesPerHost public_oe property
maximum number of game server instances that can run on a single host machine
publicintMaxGamesPerHost
Résultat
int
MinFreeGameSlots public_oe property
minimum capacity of additional game server instances that can be started before the autoscaling service starts new host machines (given the number of current running host machines and game server instances)