메소드 | 설명 | |
---|---|---|
Begin ( double x, double y, int len ) : void | ||
GetCoord ( int &x, int &y ) : void | ||
GetLocalScale ( int &x, int &y ) : void | ||
Next ( ) : void | ||
ReSync ( double xe, double ye, int len ) : void | ||
SpanInterpolatorPerspectiveLerp ( ) : System | ||
SpanInterpolatorPerspectiveLerp ( double src, double dst ) : System | ||
SpanInterpolatorPerspectiveLerp ( double x1, double y1, double x2, double y2, double quad ) : System | ||
quad_to_quad ( double src, double dst ) : void | ||
quad_to_rect ( double quad, double x1, double y1, double x2, double y2 ) : void | ||
rect_to_quad ( double x1, double y1, double x2, double y2, double quad ) : void | ||
transform ( double &x, double &y ) : void |
public Begin ( double x, double y, int len ) : void | ||
x | double | |
y | double | |
len | int | |
리턴 | void |
public ReSync ( double xe, double ye, int len ) : void | ||
xe | double | |
ye | double | |
len | int | |
리턴 | void |
public SpanInterpolatorPerspectiveLerp ( ) : System | ||
리턴 | System |
public SpanInterpolatorPerspectiveLerp ( double src, double dst ) : System | ||
src | double | |
dst | double | |
리턴 | System |
public SpanInterpolatorPerspectiveLerp ( double x1, double y1, double x2, double y2, double quad ) : System | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
quad | double | |
리턴 | System |
public quad_to_quad ( double src, double dst ) : void | ||
src | double | |
dst | double | |
리턴 | void |
public quad_to_rect ( double quad, double x1, double y1, double x2, double y2 ) : void | ||
quad | double | |
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
리턴 | void |
public rect_to_quad ( double x1, double y1, double x2, double y2, double quad ) : void | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
quad | double | |
리턴 | void |