C# Class PixelFarm.Agg.Transform.SpanInterpolatorPerspectiveLerp

Inheritance: ISpanInterpolator
Datei anzeigen Open project: prepare/HTML-Renderer

Public Methods

Method Description
Begin ( double x, double y, int len ) : void
GetCoord ( int &x, int &y ) : void
GetLocalScale ( int &x, int &y ) : void
Next ( ) : void
ReSync ( double xe, double ye, int len ) : void
SpanInterpolatorPerspectiveLerp ( ) : System
SpanInterpolatorPerspectiveLerp ( double src, double dst ) : System
SpanInterpolatorPerspectiveLerp ( double x1, double y1, double x2, double y2, double quad ) : System
quad_to_quad ( double src, double dst ) : void
quad_to_rect ( double quad, double x1, double y1, double x2, double y2 ) : void
rect_to_quad ( double x1, double y1, double x2, double y2, double quad ) : void
transform ( double &x, double &y ) : void

Method Details

Begin() public method

public Begin ( double x, double y, int len ) : void
x double
y double
len int
return void

GetCoord() public method

public GetCoord ( int &x, int &y ) : void
x int
y int
return void

GetLocalScale() public method

public GetLocalScale ( int &x, int &y ) : void
x int
y int
return void

Next() public method

public Next ( ) : void
return void

ReSync() public method

public ReSync ( double xe, double ye, int len ) : void
xe double
ye double
len int
return void

SpanInterpolatorPerspectiveLerp() public method

public SpanInterpolatorPerspectiveLerp ( ) : System
return System

SpanInterpolatorPerspectiveLerp() public method

public SpanInterpolatorPerspectiveLerp ( double src, double dst ) : System
src double
dst double
return System

SpanInterpolatorPerspectiveLerp() public method

public SpanInterpolatorPerspectiveLerp ( double x1, double y1, double x2, double y2, double quad ) : System
x1 double
y1 double
x2 double
y2 double
quad double
return System

quad_to_quad() public method

public quad_to_quad ( double src, double dst ) : void
src double
dst double
return void

quad_to_rect() public method

public quad_to_rect ( double quad, double x1, double y1, double x2, double y2 ) : void
quad double
x1 double
y1 double
x2 double
y2 double
return void

rect_to_quad() public method

public rect_to_quad ( double x1, double y1, double x2, double y2, double quad ) : void
x1 double
y1 double
x2 double
y2 double
quad double
return void

transform() public method

public transform ( double &x, double &y ) : void
x double
y double
return void