C# 클래스 PantheonPrototype.OldManFriend

상속: FriendNPC
파일 보기 프로젝트 열기: Bacon41/PantheonPrototype

공개 메소드들

메소드 설명
Draw ( SpriteBatch spriteBatch ) : void

Draw the OLD MAN.

Interact ( ) : void

Runs the NPC's interaction

Load ( Microsoft.Xna.Framework.Content.ContentManager contentManager ) : void

Load the old man NPC.

OldManFriend ( Vector2 location ) : System

The constuctor for the OldMan NPC character. Takes care of setting up the NPCCharacter base class.

Update ( GameTime gameTime, Pantheon gameReference ) : void

Updates the OLDE MAN

메소드 상세

Draw() 공개 메소드

Draw the OLD MAN.
public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

Interact() 공개 메소드

Runs the NPC's interaction
public Interact ( ) : void
리턴 void

Load() 공개 메소드

Load the old man NPC.
public Load ( Microsoft.Xna.Framework.Content.ContentManager contentManager ) : void
contentManager Microsoft.Xna.Framework.Content.ContentManager Read the parameter name... that's what it is.
리턴 void

OldManFriend() 공개 메소드

The constuctor for the OldMan NPC character. Takes care of setting up the NPCCharacter base class.
public OldManFriend ( Vector2 location ) : System
location Vector2 The initial location of the Old Man!
리턴 System

Update() 공개 메소드

Updates the OLDE MAN
public Update ( GameTime gameTime, Pantheon gameReference ) : void
gameTime Microsoft.Xna.Framework.GameTime SHOWS JUST HOW OLD OF A MAN HE IS.
gameReference Pantheon THE OLD MAN NEEDS NO SUCH REFERENCE BECAUSE HE ALREADY HAS THE WISDOM OF THE UNIVERSE.
리턴 void