프로퍼티 | 타입 | 설명 | |
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GameReference | |||
payload | string>.Dictionary |
메소드 | 설명 | |
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Event ( ) : System |
Empty constructor that makes an empty event.
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Event ( string type, string>.Dictionary |
Takes parameters and fully initializes an event.
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public Event ( string type, string>.Dictionary |
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type | string | The type of the event. |
payload | string>.Dictionary | The payload of the event as a Dictionary collection object. |
리턴 | System |