C# 클래스 PacketEditor.ReplayEditor

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: appsec-labs/Advanced_Packet_Editor 1 사용 예제들

공개 메소드들

메소드 설명
ReplayEditor ( byte ReplayData, int socket, NamedPipeClientStream pipe ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btnCancel_Click ( object sender, EventArgs e ) : void
btnSend_Click ( object sender, EventArgs e ) : void
frmReplayEditor_Activated ( object sender, EventArgs e ) : void
frmReplayEditor_Deactivate ( object sender, EventArgs e ) : void
frmReplayEditor_KeyPress ( object sender, KeyPressEventArgs e ) : void
hexBox1_KeyPress ( object sender, KeyPressEventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

ReplayEditor() 공개 메소드

public ReplayEditor ( byte ReplayData, int socket, NamedPipeClientStream pipe ) : System
ReplayData byte
socket int
pipe System.IO.Pipes.NamedPipeClientStream
리턴 System