프로퍼티 | 타입 | 설명 | |
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ShotBullet | System.Boolean | ||
ShrinkRayBullets | List |
메소드 | 설명 | |
---|---|---|
ShrinkRay ( Texture2D texture, Vector2 location, |
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Update ( GameTime currentGameTime ) : void |
메소드 | 설명 | |
---|---|---|
processShrinkBullets ( |
public ShrinkRay ( Texture2D texture, Vector2 location, |
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texture | Texture2D | |
location | Vector2 | |
spriteBatch | ||
리턴 | System |