Свойство | Type | Description | |
---|---|---|---|
ShotBullet | System.Boolean | ||
ShrinkRayBullets | List |
Méthode | Description | |
---|---|---|
ShrinkRay ( Texture2D texture, Vector2 location, |
||
Update ( GameTime currentGameTime ) : void |
Méthode | Description | |
---|---|---|
processShrinkBullets ( |
public ShrinkRay ( Texture2D texture, Vector2 location, |
||
texture | Texture2D | |
location | Vector2 | |
spriteBatch | ||
Résultat | System |
public Update ( GameTime currentGameTime ) : void | ||
currentGameTime | GameTime | |
Résultat | void |