C# 클래스 OutpostGenerator.OG_ZoneExterior

OG_ZoneExterior class.
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공개 메소드들

메소드 설명
GenerateCemeteryZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateExteriorRecZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateFarmZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateMortarZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateShootingRangeZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
GenerateWaterPoolZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void

비공개 메소드들

메소드 설명
GenerateOneShootingLine ( IntVec3 shootingPosition, Rot4 rotation, OG_OutpostData &outpostData ) : void

메소드 상세

GenerateCemeteryZone() 공개 정적인 메소드

public static GenerateCemeteryZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateExteriorRecZone() 공개 정적인 메소드

public static GenerateExteriorRecZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateFarmZone() 공개 정적인 메소드

public static GenerateFarmZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateMortarZone() 공개 정적인 메소드

public static GenerateMortarZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateShootingRangeZone() 공개 정적인 메소드

public static GenerateShootingRangeZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void

GenerateWaterPoolZone() 공개 정적인 메소드

public static GenerateWaterPoolZone ( IntVec3 areaSouthWestOrigin, int zoneAbs, int zoneOrd, Rot4 rotation, OG_OutpostData &outpostData ) : void
areaSouthWestOrigin IntVec3
zoneAbs int
zoneOrd int
rotation Rot4
outpostData OG_OutpostData
리턴 void