C# 클래스 OpenRA.Mods.Common.Effects.Beacon

상속: IEffect, IScriptBindable, IEffectAboveShroud
파일 보기 프로젝트 열기: OpenRA/OpenRA 1 사용 예제들

공개 메소드들

메소드 설명
Beacon ( Player owner, WPos position, bool isPlayerPalette, string palette, string posterCollection, string posterType, string posterPalette, string arrowSequence, string circleSequence, string clockSequence, Func clockFraction ) : System
Beacon ( Player owner, WPos position, int duration, string beaconPalette, bool isPlayerPalette, string beaconCollection, string arrowSprite, string circleSprite ) : System

비공개 메소드들

메소드 설명
IEffect ( WorldRenderer r ) : IEnumerable
IEffect ( World world ) : void
IEffectAboveShroud ( WorldRenderer r ) : IEnumerable

메소드 상세

Beacon() 공개 메소드

public Beacon ( Player owner, WPos position, bool isPlayerPalette, string palette, string posterCollection, string posterType, string posterPalette, string arrowSequence, string circleSequence, string clockSequence, Func clockFraction ) : System
owner Player
position WPos
isPlayerPalette bool
palette string
posterCollection string
posterType string
posterPalette string
arrowSequence string
circleSequence string
clockSequence string
clockFraction Func
리턴 System

Beacon() 공개 메소드

public Beacon ( Player owner, WPos position, int duration, string beaconPalette, bool isPlayerPalette, string beaconCollection, string arrowSprite, string circleSprite ) : System
owner Player
position WPos
duration int
beaconPalette string
isPlayerPalette bool
beaconCollection string
arrowSprite string
circleSprite string
리턴 System