메소드 | 설명 | |
---|---|---|
AddMarker ( byte player, int card, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
AddPacks ( byte player, System.Guid packs, bool selfOnly ) : void | ||
AnchorCard ( int id, byte player, bool anchor ) : void | ||
Binary ( ) : void | ||
CancelLimited ( byte player ) : void | ||
CardSwitchTo ( byte player, int card, string alternate ) : void | ||
Chat ( byte player, string text ) : void | ||
Counter ( byte player, int counter, int value, bool isScriptChange ) : void | ||
CreateAliasDeprecated ( int id, ulong type ) : void | ||
CreateCard ( int id, System.Guid type, string size, int group ) : void | ||
CreateCardAt ( int id, System.Guid modelId, int x, int y, bool faceUp, bool persist ) : void | ||
DeleteCard ( int card, byte player ) : void | ||
DontTake ( int id ) : void | ||
Error ( string msg ) : void | ||
Filter ( int card, string color ) : void | ||
FreezeCardsVisibility ( int group ) : void | ||
GameState ( byte toPlayer, string state ) : void | ||
GameStateReq ( byte player ) : void | ||
GroupVis ( byte player, int group, bool defined, bool visible ) : void | ||
GroupVisAdd ( byte player, int group, byte who ) : void | ||
GroupVisRemove ( byte player, int group, byte who ) : void | ||
Highlight ( int card, string color ) : void | ||
IsTableBackgroundFlipped ( bool isFlipped ) : void | ||
Kick ( string reason ) : void | ||
Leave ( byte player ) : void | ||
LoadDeck ( int id, System.Guid type, int group, string size, string sleeve, bool limited ) : void | ||
LookAt ( byte player, int uid, int group, bool look ) : void | ||
LookAtBottom ( byte player, int uid, int group, int count, bool look ) : void | ||
LookAtTop ( byte player, int uid, int group, int count, bool look ) : void | ||
MoveCard ( byte player, int id, int group, int idx, bool faceUp, bool isScriptMove ) : void | ||
MoveCardAt ( byte player, int id, int x, int y, int idx, bool faceUp, bool isScriptMove ) : void | ||
NewPlayer ( byte id, string nick, ulong pkey, bool tableSide, bool spectator ) : void | ||
NextTurn ( byte nextPlayer, bool force ) : void | ||
Nick ( byte player, string nick ) : void | ||
PassTo ( byte player, int id, byte to, bool requested ) : void | ||
Peek ( byte player, int card ) : void | ||
Ping ( ) : void | ||
PlaySound ( byte player, string name ) : void | ||
PlayerDisconnect ( byte player ) : void | ||
PlayerSetGlobalVariable ( byte player, string name, string oldval, string val ) : void | ||
PlayerSettings ( byte playerId, bool invertedTable, bool spectator ) : void | ||
PlayerState ( byte player, byte state ) : void | ||
Print ( byte player, string text ) : void | ||
Random ( int result ) : void | ||
Ready ( byte player ) : void | ||
RemoteCall ( byte player, string function, string args ) : void | ||
RemoveMarker ( byte player, int card, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
Reset ( byte player ) : void | ||
ResetCardProperties ( int id, byte player ) : void | ||
Rotate ( byte player, int card, CardOrientation rot ) : void | ||
SetBoard ( string name ) : void | ||
SetCardProperty ( int id, byte player, string name, string val, string valtype ) : void | ||
SetGlobalVariable ( string name, string oldval, string val ) : void | ||
SetPhase ( byte phase, byte nextPhase, bool force ) : void | ||
SetPlayerColor ( byte player, string color ) : void | ||
Settings ( bool twoSidedTable, bool allowSpectators, bool muteSpectators ) : void | ||
ShuffleDeprecated ( int group, int card ) : void | ||
Shuffled ( byte player, int group, int card, short pos ) : void | ||
Start ( ) : void | ||
StartLimited ( byte player, System.Guid packs ) : void | ||
StopPhase ( byte player, byte phase ) : void | ||
StopTurn ( byte player ) : void | ||
TakeFrom ( int id, byte to ) : void | ||
Target ( byte player, int card, bool isScriptChange ) : void | ||
TargetArrow ( byte player, int card, int otherCard, bool isScriptChange ) : void | ||
TransferMarker ( byte player, int from, int to, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
Turn ( byte player, int card, bool up ) : void | ||
UnaliasDeprecated ( int card, ulong type ) : void | ||
UnaliasGrpDeprecated ( int group ) : void | ||
Untarget ( byte player, int card, bool isScriptChange ) : void | ||
Welcome ( byte id, System.Guid gameSessionId, bool waitForGameState ) : void |
메소드 | 설명 | |
---|---|---|
Broadcaster ( |
||
RefreshTypes ( ) : void | ||
Send ( ) : void |
public AddMarker ( byte player, int card, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
id | System.Guid | |
name | string | |
count | ushort | |
origCount | ushort | |
isScriptChange | bool | |
리턴 | void |
public AddPacks ( byte player, System.Guid packs, bool selfOnly ) : void | ||
player | byte | |
packs | System.Guid | |
selfOnly | bool | |
리턴 | void |
public AnchorCard ( int id, byte player, bool anchor ) : void | ||
id | int | |
player | byte | |
anchor | bool | |
리턴 | void |
public CardSwitchTo ( byte player, int card, string alternate ) : void | ||
player | byte | |
card | int | |
alternate | string | |
리턴 | void |
public Counter ( byte player, int counter, int value, bool isScriptChange ) : void | ||
player | byte | |
counter | int | |
value | int | |
isScriptChange | bool | |
리턴 | void |
public CreateAliasDeprecated ( int id, ulong type ) : void | ||
id | int | |
type | ulong | |
리턴 | void |
public CreateCard ( int id, System.Guid type, string size, int group ) : void | ||
id | int | |
type | System.Guid | |
size | string | |
group | int | |
리턴 | void |
public CreateCardAt ( int id, System.Guid modelId, int x, int y, bool faceUp, bool persist ) : void | ||
id | int | |
modelId | System.Guid | |
x | int | |
y | int | |
faceUp | bool | |
persist | bool | |
리턴 | void |
public GameState ( byte toPlayer, string state ) : void | ||
toPlayer | byte | |
state | string | |
리턴 | void |
public GroupVis ( byte player, int group, bool defined, bool visible ) : void | ||
player | byte | |
group | int | |
defined | bool | |
visible | bool | |
리턴 | void |
public GroupVisAdd ( byte player, int group, byte who ) : void | ||
player | byte | |
group | int | |
who | byte | |
리턴 | void |
public GroupVisRemove ( byte player, int group, byte who ) : void | ||
player | byte | |
group | int | |
who | byte | |
리턴 | void |
public IsTableBackgroundFlipped ( bool isFlipped ) : void | ||
isFlipped | bool | |
리턴 | void |
public LoadDeck ( int id, System.Guid type, int group, string size, string sleeve, bool limited ) : void | ||
id | int | |
type | System.Guid | |
group | int | |
size | string | |
sleeve | string | |
limited | bool | |
리턴 | void |
public LookAt ( byte player, int uid, int group, bool look ) : void | ||
player | byte | |
uid | int | |
group | int | |
look | bool | |
리턴 | void |
public LookAtBottom ( byte player, int uid, int group, int count, bool look ) : void | ||
player | byte | |
uid | int | |
group | int | |
count | int | |
look | bool | |
리턴 | void |
public LookAtTop ( byte player, int uid, int group, int count, bool look ) : void | ||
player | byte | |
uid | int | |
group | int | |
count | int | |
look | bool | |
리턴 | void |
public MoveCard ( byte player, int id, int group, int idx, bool faceUp, bool isScriptMove ) : void | ||
player | byte | |
id | int | |
group | int | |
idx | int | |
faceUp | bool | |
isScriptMove | bool | |
리턴 | void |
public MoveCardAt ( byte player, int id, int x, int y, int idx, bool faceUp, bool isScriptMove ) : void | ||
player | byte | |
id | int | |
x | int | |
y | int | |
idx | int | |
faceUp | bool | |
isScriptMove | bool | |
리턴 | void |
public NewPlayer ( byte id, string nick, ulong pkey, bool tableSide, bool spectator ) : void | ||
id | byte | |
nick | string | |
pkey | ulong | |
tableSide | bool | |
spectator | bool | |
리턴 | void |
public NextTurn ( byte nextPlayer, bool force ) : void | ||
nextPlayer | byte | |
force | bool | |
리턴 | void |
public PassTo ( byte player, int id, byte to, bool requested ) : void | ||
player | byte | |
id | int | |
to | byte | |
requested | bool | |
리턴 | void |
public PlaySound ( byte player, string name ) : void | ||
player | byte | |
name | string | |
리턴 | void |
public PlayerSetGlobalVariable ( byte player, string name, string oldval, string val ) : void | ||
player | byte | |
name | string | |
oldval | string | |
val | string | |
리턴 | void |
public PlayerSettings ( byte playerId, bool invertedTable, bool spectator ) : void | ||
playerId | byte | |
invertedTable | bool | |
spectator | bool | |
리턴 | void |
public PlayerState ( byte player, byte state ) : void | ||
player | byte | |
state | byte | |
리턴 | void |
public RemoteCall ( byte player, string function, string args ) : void | ||
player | byte | |
function | string | |
args | string | |
리턴 | void |
public RemoveMarker ( byte player, int card, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
id | System.Guid | |
name | string | |
count | ushort | |
origCount | ushort | |
isScriptChange | bool | |
리턴 | void |
public ResetCardProperties ( int id, byte player ) : void | ||
id | int | |
player | byte | |
리턴 | void |
public Rotate ( byte player, int card, CardOrientation rot ) : void | ||
player | byte | |
card | int | |
rot | CardOrientation | |
리턴 | void |
public SetCardProperty ( int id, byte player, string name, string val, string valtype ) : void | ||
id | int | |
player | byte | |
name | string | |
val | string | |
valtype | string | |
리턴 | void |
public SetGlobalVariable ( string name, string oldval, string val ) : void | ||
name | string | |
oldval | string | |
val | string | |
리턴 | void |
public SetPhase ( byte phase, byte nextPhase, bool force ) : void | ||
phase | byte | |
nextPhase | byte | |
force | bool | |
리턴 | void |
public SetPlayerColor ( byte player, string color ) : void | ||
player | byte | |
color | string | |
리턴 | void |
public Settings ( bool twoSidedTable, bool allowSpectators, bool muteSpectators ) : void | ||
twoSidedTable | bool | |
allowSpectators | bool | |
muteSpectators | bool | |
리턴 | void |
public ShuffleDeprecated ( int group, int card ) : void | ||
group | int | |
card | int | |
리턴 | void |
public Shuffled ( byte player, int group, int card, short pos ) : void | ||
player | byte | |
group | int | |
card | int | |
pos | short | |
리턴 | void |
public StartLimited ( byte player, System.Guid packs ) : void | ||
player | byte | |
packs | System.Guid | |
리턴 | void |
public StopPhase ( byte player, byte phase ) : void | ||
player | byte | |
phase | byte | |
리턴 | void |
public Target ( byte player, int card, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
isScriptChange | bool | |
리턴 | void |
public TargetArrow ( byte player, int card, int otherCard, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
otherCard | int | |
isScriptChange | bool | |
리턴 | void |
public TransferMarker ( byte player, int from, int to, System.Guid id, string name, ushort count, ushort origCount, bool isScriptChange ) : void | ||
player | byte | |
from | int | |
to | int | |
id | System.Guid | |
name | string | |
count | ushort | |
origCount | ushort | |
isScriptChange | bool | |
리턴 | void |
public Turn ( byte player, int card, bool up ) : void | ||
player | byte | |
card | int | |
up | bool | |
리턴 | void |
public UnaliasDeprecated ( int card, ulong type ) : void | ||
card | int | |
type | ulong | |
리턴 | void |
public Untarget ( byte player, int card, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
isScriptChange | bool | |
리턴 | void |
public Welcome ( byte id, System.Guid gameSessionId, bool waitForGameState ) : void | ||
id | byte | |
gameSessionId | System.Guid | |
waitForGameState | bool | |
리턴 | void |