프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_tiles | ].ITile[ |
메소드 | 설명 | |
---|---|---|
this ( int x, int y ) : ITile |
Describes the get and set tile accessors that the vanilla server will use
|
메소드 | 설명 | |
---|---|---|
DefaultTileCollection ( ITile collection ) : System |
Initializes a new instance with the specified collection as the underlying source.
|
메소드 | 설명 | |
---|---|---|
DefaultTileCollection ( ) : System |
Replicates the default terraria tile array constructor
|
|
GetNewTileCollection ( ) : ].ITile[ |
Creates a new 2D array instance of ITile using the default Terraria.Tile implementation. This cannot be compiled in the OTAPI solution as the Terraria.Tile will not implement ITile at compile time.
|
protected DefaultTileCollection ( ITile collection ) : System | ||
collection | ITile | |
리턴 | System |