C# 클래스 Nodify.Runtime.ManagedEventsBehaviour

상속: ManagedBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler, IPointerEnterHandler, IDragHandler, IDropHandler, IScrollHandler, IPointerClickHandler
파일 보기 프로젝트 열기: anneomcl/LetsMake 1 사용 예제들

공개 메소드들

메소드 설명
OnDrag ( PointerEventData eventData ) : void
OnDrop ( PointerEventData eventData ) : void
OnPointerClick ( PointerEventData eventData ) : void
OnPointerDown ( PointerEventData eventData ) : void
OnPointerEnter ( PointerEventData eventData ) : void
OnPointerExit ( PointerEventData eventData ) : void
OnPointerUp ( PointerEventData eventData ) : void
OnScroll ( PointerEventData eventData ) : void

메소드 상세

OnDrag() 공개 메소드

public OnDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnDrop() 공개 메소드

public OnDrop ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnPointerClick() 공개 메소드

public OnPointerClick ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnPointerDown() 공개 메소드

public OnPointerDown ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnPointerEnter() 공개 메소드

public OnPointerEnter ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnPointerExit() 공개 메소드

public OnPointerExit ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnPointerUp() 공개 메소드

public OnPointerUp ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void

OnScroll() 공개 메소드

public OnScroll ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
리턴 void