메소드 | 설명 | |
---|---|---|
AddGraphic ( IGraphic aGraphic ) : void | ||
AddGraphic ( IGraphic aGraphic, IGraphic before ) : void | ||
AddGraphicAfter ( IGraphic aGraphic, IGraphic after ) : void | ||
CountGraphics ( ) : int | ||
DrawChildren ( |
||
DrawSelf ( |
||
GraphicAt ( int index ) : IGraphic | ||
GraphicGroup ( String name ) : System | ||
GraphicGroup ( String name, RectangleI rect ) : System | ||
GraphicGroup ( String name, int x, int y, int width, int height ) : System | ||
GraphicGroup ( String name, int x, int y, int width, int height, ILayoutManager layout ) : System | ||
GraphicNamed ( string graphicName ) : IGraphic | ||
GraphicNamedRecurse ( string graphicName ) : IGraphic | ||
GraphicsAt ( int x, int y, Stack |
||
MoveBy ( int x, int y ) : void | ||
MoveGraphicToFront ( IGraphic graphic ) : void | ||
OnGraphicAdded ( IGraphic aGraphic ) : void | ||
RemoveAllGraphics ( ) : void | ||
RemoveGraphic ( IGraphic aGraphic ) : bool |
메소드 | 설명 | |
---|---|---|
OnSetContainer ( ) : void | ||
OnUpdateGeometryState ( ) : void |
When geometry changes, we might want to relayout graphics, propagate world transforms, regather bounding rectangles and the like.
|
public AddGraphic ( IGraphic aGraphic, IGraphic before ) : void | ||
aGraphic | IGraphic | |
before | IGraphic | |
리턴 | void |
public AddGraphicAfter ( IGraphic aGraphic, IGraphic after ) : void | ||
aGraphic | IGraphic | |
after | IGraphic | |
리턴 | void |
public GraphicGroup ( String name, RectangleI rect ) : System | ||
name | String | |
rect | RectangleI | |
리턴 | System |
public GraphicGroup ( String name, int x, int y, int width, int height ) : System | ||
name | String | |
x | int | |
y | int | |
width | int | |
height | int | |
리턴 | System |
public GraphicGroup ( String name, int x, int y, int width, int height, ILayoutManager layout ) : System | ||
name | String | |
x | int | |
y | int | |
width | int | |
height | int | |
layout | ILayoutManager | |
리턴 | System |
public GraphicNamed ( string graphicName ) : IGraphic | ||
graphicName | string | |
리턴 | IGraphic |
public GraphicNamedRecurse ( string graphicName ) : IGraphic | ||
graphicName | string | |
리턴 | IGraphic |
public GraphicsAt ( int x, int y, Stack |
||
x | int | |
y | int | |
coll | Stack |
|
리턴 | void |
public MoveGraphicToFront ( IGraphic graphic ) : void | ||
graphic | IGraphic | |
리턴 | void |
public OnGraphicAdded ( IGraphic aGraphic ) : void | ||
aGraphic | IGraphic | |
리턴 | void |