프로퍼티 | 타입 | 설명 | |
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GameFile | System | ||
GameFile | System | ||
UpdateLocalDateTime | void |
메소드 | 설명 | |
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CreateArray ( ) : Nanook.TheGhost.GameFile[] | ||
CreateGameArray ( ) : string[] | ||
CreateLocalArray ( ) : string[] |
메소드 | 설명 | |
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GameFile ( string gameName, string localName, GameFileType type ) : System |
Create an instance that maps a game file to a local path
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GameFile ( string gameName, string localName, GameFileType type, bool isNew ) : System |
Create an instance that maps a game file to a local path
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UpdateLocalDateTime ( ) : void |
Called to update the LocalDateTime to indicate there are no changes
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public static CreateArray ( ) : Nanook.TheGhost.GameFile[] | ||
리턴 | Nanook.TheGhost.GameFile[] |