Property | Type | Description | |
---|---|---|---|
GameFile | System | ||
GameFile | System | ||
UpdateLocalDateTime | void |
Method | Description | |
---|---|---|
CreateArray ( ) : Nanook.TheGhost.GameFile[] | ||
CreateGameArray ( ) : string[] | ||
CreateLocalArray ( ) : string[] |
Method | Description | |
---|---|---|
GameFile ( string gameName, string localName, GameFileType type ) : System |
Create an instance that maps a game file to a local path
|
|
GameFile ( string gameName, string localName, GameFileType type, bool isNew ) : System |
Create an instance that maps a game file to a local path
|
|
UpdateLocalDateTime ( ) : void |
Called to update the LocalDateTime to indicate there are no changes
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public static CreateArray ( ) : Nanook.TheGhost.GameFile[] | ||
return | Nanook.TheGhost.GameFile[] |
public static CreateLocalArray ( ) : string[] | ||
return | string[] |