C# 클래스 NFrame.NFCKernelModule

상속: NFIKernelModule
파일 보기 프로젝트 열기: ketoo/NoahGameFrame

공개 메소드들

메소드 설명
AddHeartBeat ( NFGUID self, string strHeartBeatName, NFIHeartBeat handler, float fTime, int nCount ) : bool
AfterInit ( ) : void
BeforeShut ( ) : void
CreateObject ( NFGUID self, int nContainerID, int nGroupID, string strClassName, string strConfigIndex, NFIDataList arg ) : NFIObject
DestroyObject ( NFGUID self ) : bool
Execute ( ) : void
FindHeartBeat ( NFGUID self, string strHeartBeatName ) : bool
FindProperty ( NFGUID self, string strPropertyName ) : bool
FindRecord ( NFGUID self, string strRecordName ) : NFIRecord
FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFGUID nValue, NFIDataList &xDatalist ) : int
FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFVector2 nValue, NFIDataList &xDatalist ) : int
FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFVector3 nValue, NFIDataList &xDatalist ) : int
FindRecordRow ( NFGUID self, string strRecordName, int nCol, double fValue, NFIDataList &xDatalist ) : int
FindRecordRow ( NFGUID self, string strRecordName, int nCol, int nValue, NFIDataList &xDatalist ) : int
FindRecordRow ( NFGUID self, string strRecordName, int nCol, string strValue, NFIDataList &xDatalist ) : int
GetElementModule ( ) : NFIElementModule
GetLogicClassModule ( ) : NFILogicClassModule
GetObject ( NFGUID ident ) : NFIObject
GetObjectList ( ) : NFIDataList
GetUploadModule ( ) : NFIUploadModule
Init ( ) : void
NFCKernelModule ( ) : System
QueryPropertyFloat ( NFGUID self, string strPropertyName ) : double
QueryPropertyInt ( NFGUID self, string strPropertyName ) : System.Int64
QueryPropertyObject ( NFGUID self, string strPropertyName ) : NFGUID
QueryPropertyString ( NFGUID self, string strPropertyName ) : string
QueryPropertyVector2 ( NFGUID self, string strPropertyName ) : NFVector2
QueryPropertyVector3 ( NFGUID self, string strPropertyName ) : NFVector3
QueryRecordFloat ( NFGUID self, string strRecordName, int nRow, int nCol ) : double
QueryRecordInt ( NFGUID self, string strRecordName, int nRow, int nCol ) : System.Int64
QueryRecordObject ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFGUID
QueryRecordString ( NFGUID self, string strRecordName, int nRow, int nCol ) : string
QueryRecordVector2 ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFVector2
QueryRecordVector3 ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFVector3
RegisterClassCallBack ( string strClassName, NFIObject handler ) : void
RegisterEventCallBack ( NFGUID self, int nEventID, NFIEvent handler ) : void
RegisterPropertyCallback ( NFGUID self, string strPropertyName, NFIProperty handler ) : void
RegisterRecordCallback ( NFGUID self, string strRecordName, NFIRecord handler ) : void
RemoveHeartBeat ( NFGUID self, string strHeartBeatName ) : bool
SetPropertyFloat ( NFGUID self, string strPropertyName, double fValue ) : bool
SetPropertyInt ( NFGUID self, string strPropertyName, System.Int64 nValue ) : bool
SetPropertyObject ( NFGUID self, string strPropertyName, NFGUID objectValue ) : bool
SetPropertyString ( NFGUID self, string strPropertyName, string strValue ) : bool
SetPropertyVector2 ( NFGUID self, string strPropertyName, NFVector2 objectValue ) : bool
SetPropertyVector3 ( NFGUID self, string strPropertyName, NFVector3 objectValue ) : bool
SetRecordFloat ( NFGUID self, string strRecordName, int nRow, int nCol, double fValue ) : bool
SetRecordInt ( NFGUID self, string strRecordName, int nRow, int nCol, System.Int64 nValue ) : bool
SetRecordObject ( NFGUID self, string strRecordName, int nRow, int nCol, NFGUID objectValue ) : bool
SetRecordString ( NFGUID self, string strRecordName, int nRow, int nCol, string strValue ) : bool
SetRecordVector2 ( NFGUID self, string strRecordName, int nRow, int nCol, NFVector2 objectValue ) : bool
SetRecordVector3 ( NFGUID self, string strRecordName, int nRow, int nCol, NFVector3 objectValue ) : bool
Shut ( ) : void
UpDate ( float fTime ) : bool

비공개 메소드들

메소드 설명
InitProperty ( NFGUID self, string strClassName ) : void
InitRecord ( NFGUID self, string strClassName ) : void

메소드 상세

AddHeartBeat() 공개 메소드

public AddHeartBeat ( NFGUID self, string strHeartBeatName, NFIHeartBeat handler, float fTime, int nCount ) : bool
self NFGUID
strHeartBeatName string
handler NFIHeartBeat
fTime float
nCount int
리턴 bool

AfterInit() 공개 메소드

public AfterInit ( ) : void
리턴 void

BeforeShut() 공개 메소드

public BeforeShut ( ) : void
리턴 void

CreateObject() 공개 메소드

public CreateObject ( NFGUID self, int nContainerID, int nGroupID, string strClassName, string strConfigIndex, NFIDataList arg ) : NFIObject
self NFGUID
nContainerID int
nGroupID int
strClassName string
strConfigIndex string
arg NFIDataList
리턴 NFIObject

DestroyObject() 공개 메소드

public DestroyObject ( NFGUID self ) : bool
self NFGUID
리턴 bool

Execute() 공개 메소드

public Execute ( ) : void
리턴 void

FindHeartBeat() 공개 메소드

public FindHeartBeat ( NFGUID self, string strHeartBeatName ) : bool
self NFGUID
strHeartBeatName string
리턴 bool

FindProperty() 공개 메소드

public FindProperty ( NFGUID self, string strPropertyName ) : bool
self NFGUID
strPropertyName string
리턴 bool

FindRecord() 공개 메소드

public FindRecord ( NFGUID self, string strRecordName ) : NFIRecord
self NFGUID
strRecordName string
리턴 NFIRecord

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFGUID nValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
nValue NFGUID
xDatalist NFIDataList
리턴 int

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFVector2 nValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
nValue NFVector2
xDatalist NFIDataList
리턴 int

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, NFVector3 nValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
nValue NFVector3
xDatalist NFIDataList
리턴 int

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, double fValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
fValue double
xDatalist NFIDataList
리턴 int

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, int nValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
nValue int
xDatalist NFIDataList
리턴 int

FindRecordRow() 공개 메소드

public FindRecordRow ( NFGUID self, string strRecordName, int nCol, string strValue, NFIDataList &xDatalist ) : int
self NFGUID
strRecordName string
nCol int
strValue string
xDatalist NFIDataList
리턴 int

GetElementModule() 공개 메소드

public GetElementModule ( ) : NFIElementModule
리턴 NFIElementModule

GetLogicClassModule() 공개 메소드

public GetLogicClassModule ( ) : NFILogicClassModule
리턴 NFILogicClassModule

GetObject() 공개 메소드

public GetObject ( NFGUID ident ) : NFIObject
ident NFGUID
리턴 NFIObject

GetObjectList() 공개 메소드

public GetObjectList ( ) : NFIDataList
리턴 NFIDataList

GetUploadModule() 공개 메소드

public GetUploadModule ( ) : NFIUploadModule
리턴 NFIUploadModule

Init() 공개 메소드

public Init ( ) : void
리턴 void

NFCKernelModule() 공개 메소드

public NFCKernelModule ( ) : System
리턴 System

QueryPropertyFloat() 공개 메소드

public QueryPropertyFloat ( NFGUID self, string strPropertyName ) : double
self NFGUID
strPropertyName string
리턴 double

QueryPropertyInt() 공개 메소드

public QueryPropertyInt ( NFGUID self, string strPropertyName ) : System.Int64
self NFGUID
strPropertyName string
리턴 System.Int64

QueryPropertyObject() 공개 메소드

public QueryPropertyObject ( NFGUID self, string strPropertyName ) : NFGUID
self NFGUID
strPropertyName string
리턴 NFGUID

QueryPropertyString() 공개 메소드

public QueryPropertyString ( NFGUID self, string strPropertyName ) : string
self NFGUID
strPropertyName string
리턴 string

QueryPropertyVector2() 공개 메소드

public QueryPropertyVector2 ( NFGUID self, string strPropertyName ) : NFVector2
self NFGUID
strPropertyName string
리턴 NFVector2

QueryPropertyVector3() 공개 메소드

public QueryPropertyVector3 ( NFGUID self, string strPropertyName ) : NFVector3
self NFGUID
strPropertyName string
리턴 NFVector3

QueryRecordFloat() 공개 메소드

public QueryRecordFloat ( NFGUID self, string strRecordName, int nRow, int nCol ) : double
self NFGUID
strRecordName string
nRow int
nCol int
리턴 double

QueryRecordInt() 공개 메소드

public QueryRecordInt ( NFGUID self, string strRecordName, int nRow, int nCol ) : System.Int64
self NFGUID
strRecordName string
nRow int
nCol int
리턴 System.Int64

QueryRecordObject() 공개 메소드

public QueryRecordObject ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFGUID
self NFGUID
strRecordName string
nRow int
nCol int
리턴 NFGUID

QueryRecordString() 공개 메소드

public QueryRecordString ( NFGUID self, string strRecordName, int nRow, int nCol ) : string
self NFGUID
strRecordName string
nRow int
nCol int
리턴 string

QueryRecordVector2() 공개 메소드

public QueryRecordVector2 ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFVector2
self NFGUID
strRecordName string
nRow int
nCol int
리턴 NFVector2

QueryRecordVector3() 공개 메소드

public QueryRecordVector3 ( NFGUID self, string strRecordName, int nRow, int nCol ) : NFVector3
self NFGUID
strRecordName string
nRow int
nCol int
리턴 NFVector3

RegisterClassCallBack() 공개 메소드

public RegisterClassCallBack ( string strClassName, NFIObject handler ) : void
strClassName string
handler NFIObject
리턴 void

RegisterEventCallBack() 공개 메소드

public RegisterEventCallBack ( NFGUID self, int nEventID, NFIEvent handler ) : void
self NFGUID
nEventID int
handler NFIEvent
리턴 void

RegisterPropertyCallback() 공개 메소드

public RegisterPropertyCallback ( NFGUID self, string strPropertyName, NFIProperty handler ) : void
self NFGUID
strPropertyName string
handler NFIProperty
리턴 void

RegisterRecordCallback() 공개 메소드

public RegisterRecordCallback ( NFGUID self, string strRecordName, NFIRecord handler ) : void
self NFGUID
strRecordName string
handler NFIRecord
리턴 void

RemoveHeartBeat() 공개 메소드

public RemoveHeartBeat ( NFGUID self, string strHeartBeatName ) : bool
self NFGUID
strHeartBeatName string
리턴 bool

SetPropertyFloat() 공개 메소드

public SetPropertyFloat ( NFGUID self, string strPropertyName, double fValue ) : bool
self NFGUID
strPropertyName string
fValue double
리턴 bool

SetPropertyInt() 공개 메소드

public SetPropertyInt ( NFGUID self, string strPropertyName, System.Int64 nValue ) : bool
self NFGUID
strPropertyName string
nValue System.Int64
리턴 bool

SetPropertyObject() 공개 메소드

public SetPropertyObject ( NFGUID self, string strPropertyName, NFGUID objectValue ) : bool
self NFGUID
strPropertyName string
objectValue NFGUID
리턴 bool

SetPropertyString() 공개 메소드

public SetPropertyString ( NFGUID self, string strPropertyName, string strValue ) : bool
self NFGUID
strPropertyName string
strValue string
리턴 bool

SetPropertyVector2() 공개 메소드

public SetPropertyVector2 ( NFGUID self, string strPropertyName, NFVector2 objectValue ) : bool
self NFGUID
strPropertyName string
objectValue NFVector2
리턴 bool

SetPropertyVector3() 공개 메소드

public SetPropertyVector3 ( NFGUID self, string strPropertyName, NFVector3 objectValue ) : bool
self NFGUID
strPropertyName string
objectValue NFVector3
리턴 bool

SetRecordFloat() 공개 메소드

public SetRecordFloat ( NFGUID self, string strRecordName, int nRow, int nCol, double fValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
fValue double
리턴 bool

SetRecordInt() 공개 메소드

public SetRecordInt ( NFGUID self, string strRecordName, int nRow, int nCol, System.Int64 nValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
nValue System.Int64
리턴 bool

SetRecordObject() 공개 메소드

public SetRecordObject ( NFGUID self, string strRecordName, int nRow, int nCol, NFGUID objectValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
objectValue NFGUID
리턴 bool

SetRecordString() 공개 메소드

public SetRecordString ( NFGUID self, string strRecordName, int nRow, int nCol, string strValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
strValue string
리턴 bool

SetRecordVector2() 공개 메소드

public SetRecordVector2 ( NFGUID self, string strRecordName, int nRow, int nCol, NFVector2 objectValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
objectValue NFVector2
리턴 bool

SetRecordVector3() 공개 메소드

public SetRecordVector3 ( NFGUID self, string strRecordName, int nRow, int nCol, NFVector3 objectValue ) : bool
self NFGUID
strRecordName string
nRow int
nCol int
objectValue NFVector3
리턴 bool

Shut() 공개 메소드

public Shut ( ) : void
리턴 void

UpDate() 공개 메소드

public UpDate ( float fTime ) : bool
fTime float
리턴 bool