프로퍼티 | 타입 | 설명 | |
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Shooter |
메소드 | 설명 | |
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Draw ( |
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LoadContent ( ) : void | ||
Projectile ( Vector2 position, float speed, Vector2 direction, |
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Update ( |
메소드 | 설명 | |
---|---|---|
hitEntity ( System.Entity entity ) : void |
public Draw ( |
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spriteBatch | ||
리턴 | void |
public Projectile ( Vector2 position, float speed, Vector2 direction, |
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position | Vector2 | |
speed | float | |
direction | Vector2 | |
type | ||
shooter | ||
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |