Property | Type | Description | |
---|---|---|---|
Shooter |
Method | Description | |
---|---|---|
Draw ( |
||
LoadContent ( ) : void | ||
Projectile ( Vector2 position, float speed, Vector2 direction, |
||
Update ( |
Method | Description | |
---|---|---|
hitEntity ( System.Entity entity ) : void |
public Draw ( |
||
spriteBatch | ||
return | void |
public Projectile ( Vector2 position, float speed, Vector2 direction, |
||
position | Vector2 | |
speed | float | |
direction | Vector2 | |
type | ||
shooter | ||
return | System |
public Update ( |
||
gameTime | ||
return | void |