C# 클래스 MyBouncingGame.Util.TouchScreenInput

상속: IDisposable
파일 보기 프로젝트 열기: coroner4817/MyBouncingGame 1 사용 예제들

공개 메소드들

메소드 설명
Dispose ( ) : void
TouchScreenInput ( CocosSharp.CCLayer Owner, PaddleEntity controledEntity ) : System
TouchScreenInput ( CocosSharp.CCLayer Owner, PhysicsEntity controledEntity ) : System

비공개 메소드들

메소드 설명
HandleTouchesMoved ( System touches, CocosSharp.CCEvent touchEvent ) : void
OnTouchesBegan ( List touches, CocosSharp.CCEvent touchEvent ) : void
OnTouchesEnded ( List touches, CocosSharp.CCEvent touchEvent ) : void

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

TouchScreenInput() 공개 메소드

public TouchScreenInput ( CocosSharp.CCLayer Owner, PaddleEntity controledEntity ) : System
Owner CocosSharp.CCLayer
controledEntity MyBouncingGame.Entity.PaddleEntity
리턴 System

TouchScreenInput() 공개 메소드

public TouchScreenInput ( CocosSharp.CCLayer Owner, PhysicsEntity controledEntity ) : System
Owner CocosSharp.CCLayer
controledEntity MyBouncingGame.Entity.PhysicsEntity
리턴 System