메소드 | 설명 | |
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Draw ( |
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Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void | ||
PurchaseScreenSplash ( IControlScheme controls, GraphicsDeviceManager graphics ) : Microsoft.Xna.Framework |
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Update ( |
public Draw ( |
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spriteBatch | ||
gameTime | ||
scale | ||
리턴 | void |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
graphics | GraphicsDevice | |
리턴 | void |
public PurchaseScreenSplash ( IControlScheme controls, GraphicsDeviceManager graphics ) : Microsoft.Xna.Framework | ||
controls | IControlScheme | |
graphics | GraphicsDeviceManager | |
리턴 | Microsoft.Xna.Framework |
public Update ( |
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gameTime | ||
gameState | GameStates | |
리턴 | void |