C# Class MrGravity.Menu_Code.PurchaseScreenSplash

Afficher le fichier Open project: DizWARE/Mr-Gravity Class Usage Examples

Méthodes publiques

Méthode Description
Draw ( SpriteBatch spriteBatch, GameTime gameTime, Matrix scale ) : void
Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
PurchaseScreenSplash ( IControlScheme controls, GraphicsDeviceManager graphics ) : Microsoft.Xna.Framework

Update ( GameTime gameTime, GameStates &gameState ) : void

Method Details

Draw() public méthode

public Draw ( SpriteBatch spriteBatch, GameTime gameTime, Matrix scale ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
gameTime Microsoft.Xna.Framework.GameTime
scale Microsoft.Xna.Framework.Matrix
Résultat void

Load() public méthode

public Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
content Microsoft.Xna.Framework.Content.ContentManager
graphics GraphicsDevice
Résultat void

PurchaseScreenSplash() public méthode

public PurchaseScreenSplash ( IControlScheme controls, GraphicsDeviceManager graphics ) : Microsoft.Xna.Framework
controls IControlScheme
graphics GraphicsDeviceManager
Résultat Microsoft.Xna.Framework

Update() public méthode

public Update ( GameTime gameTime, GameStates &gameState ) : void
gameTime Microsoft.Xna.Framework.GameTime
gameState GameStates
Résultat void