C# 클래스 MrGravity.Menu_Code.AfterScore

파일 보기 프로젝트 열기: DizWARE/Mr-Gravity 1 사용 예제들

공개 메소드들

메소드 설명
AfterScore ( IControlScheme controls ) : Microsoft.Xna.Framework
Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void

메소드 상세

AfterScore() 공개 메소드

public AfterScore ( IControlScheme controls ) : Microsoft.Xna.Framework
controls IControlScheme
리턴 Microsoft.Xna.Framework

Draw() 공개 메소드

public Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
graphics GraphicsDeviceManager
scale Microsoft.Xna.Framework.Matrix
리턴 void

Load() 공개 메소드

public Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
content Microsoft.Xna.Framework.Content.ContentManager
graphics GraphicsDevice
리턴 void

Update() 공개 메소드

public Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void
gameTime Microsoft.Xna.Framework.GameTime
gameState GameStates
level Level
리턴 void