C# Class MrGravity.Menu_Code.AfterScore

Afficher le fichier Open project: DizWARE/Mr-Gravity Class Usage Examples

Méthodes publiques

Méthode Description
AfterScore ( IControlScheme controls ) : Microsoft.Xna.Framework
Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void

Method Details

AfterScore() public méthode

public AfterScore ( IControlScheme controls ) : Microsoft.Xna.Framework
controls IControlScheme
Résultat Microsoft.Xna.Framework

Draw() public méthode

public Draw ( SpriteBatch spriteBatch, GraphicsDeviceManager graphics, Matrix scale ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
graphics GraphicsDeviceManager
scale Microsoft.Xna.Framework.Matrix
Résultat void

Load() public méthode

public Load ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice graphics ) : void
content Microsoft.Xna.Framework.Content.ContentManager
graphics GraphicsDevice
Résultat void

Update() public méthode

public Update ( GameTime gameTime, GameStates &gameState, Level &level ) : void
gameTime Microsoft.Xna.Framework.GameTime
gameState GameStates
level Level
Résultat void