C# 클래스 MonoGdx.Scene2D.Utils.SceneBatch

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공개 메소드들

메소드 설명
Begin ( ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transform ) : void
End ( ) : void
SceneBatch ( SpriteBatch spriteBatch ) : System

메소드 상세

Begin() 공개 메소드

public Begin ( ) : void
리턴 void

Begin() 공개 메소드

public Begin ( SpriteSortMode sortMode, BlendState blendState ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
리턴 void

Begin() 공개 메소드

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
리턴 void

Begin() 공개 메소드

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
effect Microsoft.Xna.Framework.Graphics.Effect
리턴 void

Begin() 공개 메소드

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transform ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
effect Microsoft.Xna.Framework.Graphics.Effect
transform Matrix
리턴 void

End() 공개 메소드

public End ( ) : void
리턴 void

SceneBatch() 공개 메소드

public SceneBatch ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 System