C# Class MonoGdx.Scene2D.Utils.SceneBatch

Datei anzeigen Open project: jaquadro/MonoGdx

Public Methods

Method Description
Begin ( ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect ) : void
Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transform ) : void
End ( ) : void
SceneBatch ( SpriteBatch spriteBatch ) : System

Method Details

Begin() public method

public Begin ( ) : void
return void

Begin() public method

public Begin ( SpriteSortMode sortMode, BlendState blendState ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
return void

Begin() public method

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
return void

Begin() public method

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
effect Microsoft.Xna.Framework.Graphics.Effect
return void

Begin() public method

public Begin ( SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transform ) : void
sortMode SpriteSortMode
blendState Microsoft.Xna.Framework.Graphics.BlendState
samplerState Microsoft.Xna.Framework.Graphics.SamplerState
depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState
rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState
effect Microsoft.Xna.Framework.Graphics.Effect
transform Matrix
return void

End() public method

public End ( ) : void
return void

SceneBatch() public method

public SceneBatch ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System