메소드 | 설명 | |
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ExecutionState ( StateImpl s, |
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ExecutionState ( StateImpl s, |
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GetDelayedSuccessor ( ) : |
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GetNextSuccessor ( ) : |
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GetNextSuccessorUnderDelayZeroForRW ( ) : |
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GetNextSuccessorUniformRandomly ( ) : |
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GetSuccessorN ( int n ) : |
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GetSuccessorNForReplay ( int n, bool MustFingerprint ) : |
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NumSuccessors ( ) : ushort | ||
Reset ( ) : void | ||
RunProcess ( int n ) : |
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RunProcess ( int n, bool MustFingerprint ) : |
메소드 | 설명 | |
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Replay ( |
메소드 | 설명 | |
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deOrphanize ( StateImpl s ) : void |
public ExecutionState ( StateImpl s, |
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s | StateImpl | |
predecessor | ||
bt | ||
리턴 | System |
public ExecutionState ( StateImpl s, |
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s | StateImpl | |
predecessor | ||
bt | ||
MustFingerprint | bool | |
리턴 | System |
public GetNextSuccessorUnderDelayZeroForRW ( ) : |
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리턴 |
public GetNextSuccessorUniformRandomly ( ) : |
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리턴 |
public GetSuccessorNForReplay ( int n, bool MustFingerprint ) : |
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n | int | |
MustFingerprint | bool | |
리턴 |
protected Replay ( |
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succ | ||
bt | ||
리턴 | void |
public RunProcess ( int n, bool MustFingerprint ) : |
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n | int | |
MustFingerprint | bool | |
리턴 |