메소드 |
설명 |
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GetValueBoolean ( ) : bool |
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GetValueInt32 ( ) : int |
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GetValueMatrix ( ) : System.Matrix |
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GetValueMatrixArray ( int count ) : System.Matrix[] |
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GetValueQuaternion ( ) : Quaternion |
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GetValueSingle ( ) : System.Single |
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GetValueSingleArray ( ) : System.Single[] |
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GetValueString ( ) : string |
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GetValueTexture2D ( ) : Microsoft.Xna.Framework.Graphics.Texture2D |
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GetValueTexture3D ( ) : Texture3D |
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GetValueTextureCube ( ) : TextureCube |
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GetValueVector2 ( ) : System.Vector2 |
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GetValueVector2Array ( ) : System.Vector2[] |
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GetValueVector3 ( ) : System.Vector3 |
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GetValueVector3Array ( ) : System.Vector3[] |
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GetValueVector4 ( ) : System.Vector4 |
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GetValueVector4Array ( ) : System.Vector4[] |
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SetValue ( System.Matrix value ) : void |
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SetValue ( Quaternion value ) : void |
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SetValue ( System.Single value ) : void |
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SetValue ( Texture value ) : void |
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SetValue ( System.Vector2 value ) : void |
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SetValue ( System.Vector3 value ) : void |
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SetValue ( System.Vector4 value ) : void |
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SetValue ( bool value ) : void |
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SetValue ( int value ) : void |
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SetValueTranspose ( System.Matrix value ) : void |
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