C# 클래스 Microsoft.Xna.Framework.GamerServices.SignedInGamer

상속: Microsoft.Xna.Framework.GamerServices.Gamer
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공개 메소드들

메소드 설명
AwardAchievement ( string achievementId ) : void
AwardAchievement ( string achievementId, double percentageComplete ) : void
BeginAuthentication ( AsyncCallback callback, Object asyncState ) : IAsyncResult
BeginAwardAchievement ( string achievementId, AsyncCallback callback, Object state ) : IAsyncResult
BeginAwardAchievement ( string achievementId, double percentageComplete, AsyncCallback callback, Object state ) : IAsyncResult
BeginGetAchievements ( AsyncCallback callback, Object asyncState ) : IAsyncResult
DoAwardAchievement ( string achievementId, double percentageComplete ) : void
EndAuthentication ( IAsyncResult result ) : void
EndAwardAchievement ( IAsyncResult result ) : void
EndGetAchievements ( IAsyncResult result ) : AchievementCollection
GetAchievements ( ) : AchievementCollection
GetFriends ( ) : FriendCollection
IsFriend ( Microsoft.Xna.Framework.GamerServices.Gamer gamer ) : bool
ResetAchievements ( ) : void
SignedInGamer ( ) : System
UpdateScore ( string aCategory, long aScore ) : void

보호된 메소드들

메소드 설명
OnSignedIn ( SignedInEventArgs e ) : void
OnSignedOut ( SignedOutEventArgs e ) : void

비공개 메소드들

메소드 설명
AuthenticationCompletedCallback ( IAsyncResult result ) : void
AwardAchievementCompletedCallback ( IAsyncResult result ) : void
DoAuthentication ( ) : void
GetAchievementCompletedCallback ( IAsyncResult result ) : void

메소드 상세

AwardAchievement() 공개 메소드

public AwardAchievement ( string achievementId ) : void
achievementId string
리턴 void

AwardAchievement() 공개 메소드

public AwardAchievement ( string achievementId, double percentageComplete ) : void
achievementId string
percentageComplete double
리턴 void

BeginAuthentication() 공개 메소드

public BeginAuthentication ( AsyncCallback callback, Object asyncState ) : IAsyncResult
callback AsyncCallback
asyncState Object
리턴 IAsyncResult

BeginAwardAchievement() 공개 메소드

public BeginAwardAchievement ( string achievementId, AsyncCallback callback, Object state ) : IAsyncResult
achievementId string
callback AsyncCallback
state Object
리턴 IAsyncResult

BeginAwardAchievement() 공개 메소드

public BeginAwardAchievement ( string achievementId, double percentageComplete, AsyncCallback callback, Object state ) : IAsyncResult
achievementId string
percentageComplete double
callback AsyncCallback
state Object
리턴 IAsyncResult

BeginGetAchievements() 공개 메소드

public BeginGetAchievements ( AsyncCallback callback, Object asyncState ) : IAsyncResult
callback AsyncCallback
asyncState Object
리턴 IAsyncResult

DoAwardAchievement() 공개 메소드

public DoAwardAchievement ( string achievementId, double percentageComplete ) : void
achievementId string
percentageComplete double
리턴 void

EndAuthentication() 공개 메소드

public EndAuthentication ( IAsyncResult result ) : void
result IAsyncResult
리턴 void

EndAwardAchievement() 공개 메소드

public EndAwardAchievement ( IAsyncResult result ) : void
result IAsyncResult
리턴 void

EndGetAchievements() 공개 메소드

public EndGetAchievements ( IAsyncResult result ) : AchievementCollection
result IAsyncResult
리턴 AchievementCollection

GetAchievements() 공개 메소드

public GetAchievements ( ) : AchievementCollection
리턴 AchievementCollection

GetFriends() 공개 메소드

public GetFriends ( ) : FriendCollection
리턴 FriendCollection

IsFriend() 공개 메소드

public IsFriend ( Microsoft.Xna.Framework.GamerServices.Gamer gamer ) : bool
gamer Microsoft.Xna.Framework.GamerServices.Gamer
리턴 bool

OnSignedIn() 보호된 메소드

protected OnSignedIn ( SignedInEventArgs e ) : void
e SignedInEventArgs
리턴 void

OnSignedOut() 보호된 메소드

protected OnSignedOut ( SignedOutEventArgs e ) : void
e SignedOutEventArgs
리턴 void

ResetAchievements() 공개 메소드

public ResetAchievements ( ) : void
리턴 void

SignedInGamer() 공개 메소드

public SignedInGamer ( ) : System
리턴 System

UpdateScore() 공개 메소드

public UpdateScore ( string aCategory, long aScore ) : void
aCategory string
aScore long
리턴 void