메소드 | 설명 | |
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Default ( ) : |
Gets a color scheme with black background.
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GetRegionBrush ( int region ) : |
Get the color defined for given region.
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LightScheme ( ) : |
Gets a color scheme with white background.
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MakeRegionMap ( int partition, int size ) : void |
Setup a region map.
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public GetRegionBrush ( int region ) : |
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region | int | |
리턴 |
public MakeRegionMap ( int partition, int size ) : void | ||
partition | int | Mesh partition (size = number of triangles in mesh) |
size | int | Number of partitions / regions. |
리턴 | void |