Method | Description | |
---|---|---|
Default ( ) : |
Gets a color scheme with black background.
|
|
GetRegionBrush ( int region ) : |
Get the color defined for given region.
|
|
LightScheme ( ) : |
Gets a color scheme with white background.
|
|
MakeRegionMap ( int partition, int size ) : void |
Setup a region map.
|
public GetRegionBrush ( int region ) : |
||
region | int | |
return |
public MakeRegionMap ( int partition, int size ) : void | ||
partition | int | Mesh partition (size = number of triangles in mesh) |
size | int | Number of partitions / regions. |
return | void |