C# 클래스 MegaMan.Engine.Forms.LoadConfig

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공개 메소드들

메소드 설명
LoadConfig ( ) : System
showFormIfNeeded ( string currentGameName, UserSettings currentUserSettingObject, bool useDefaultConfig ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnClosing ( CancelEventArgs e ) : void

Form isn't closed, we just hide it and show it.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RaiseApply ( ) : void
btnCancel_Click ( object sender, EventArgs e ) : void
btnSelect_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

LoadConfig() 공개 메소드

public LoadConfig ( ) : System
리턴 System

OnClosing() 보호된 메소드

Form isn't closed, we just hide it and show it.
protected OnClosing ( CancelEventArgs e ) : void
e CancelEventArgs
리턴 void

showFormIfNeeded() 공개 메소드

public showFormIfNeeded ( string currentGameName, UserSettings currentUserSettingObject, bool useDefaultConfig ) : void
currentGameName string
currentUserSettingObject UserSettings
useDefaultConfig bool
리턴 void