메소드 | 설명 | |
---|---|---|
Animate ( uint time, bool startAnim ) : void | ||
ApplyAnimation ( ) : void | ||
Clone ( ) : object | ||
CloneReverse ( ) : object | ||
Create ( |
||
RenderAnimation ( MediaPortal.GUI.Library.TransformMatrix &matrix ) : void | ||
Reset ( ) : void | ||
ResetAnimation ( ) : void | ||
SetCenter ( float x, float y ) : void | ||
SetInitialCondition ( ) : void | ||
UpdateCondition ( ) : void | ||
VisualEffect ( ) : System |
메소드 | 설명 | |
---|---|---|
Calculate ( ) : void | ||
GetFloat ( string text ) : float | ||
GetPosition ( string text, float &x, float &y ) : void | ||
SetClock ( ) : void |
public Animate ( uint time, bool startAnim ) : void | ||
time | uint | |
startAnim | bool | |
리턴 | void |
public RenderAnimation ( MediaPortal.GUI.Library.TransformMatrix &matrix ) : void | ||
matrix | MediaPortal.GUI.Library.TransformMatrix | |
리턴 | void |