C# Class MediaPortal.GUI.Library.VisualEffect

Inheritance: ICloneable
ファイルを表示 Open project: MediaPortal/MediaPortal-1 Class Usage Examples

Public Methods

Method Description
Animate ( uint time, bool startAnim ) : void
ApplyAnimation ( ) : void
Clone ( ) : object
CloneReverse ( ) : object
Create ( XmlNode node ) : bool
RenderAnimation ( MediaPortal.GUI.Library.TransformMatrix &matrix ) : void
Reset ( ) : void
ResetAnimation ( ) : void
SetCenter ( float x, float y ) : void
SetInitialCondition ( ) : void
UpdateCondition ( ) : void
VisualEffect ( ) : System

Private Methods

Method Description
Calculate ( ) : void
GetFloat ( string text ) : float
GetPosition ( string text, float &x, float &y ) : void
SetClock ( ) : void

Method Details

Animate() public method

public Animate ( uint time, bool startAnim ) : void
time uint
startAnim bool
return void

ApplyAnimation() public method

public ApplyAnimation ( ) : void
return void

Clone() public method

public Clone ( ) : object
return object

CloneReverse() public method

public CloneReverse ( ) : object
return object

Create() public method

public Create ( XmlNode node ) : bool
node System.Xml.XmlNode
return bool

RenderAnimation() public method

public RenderAnimation ( MediaPortal.GUI.Library.TransformMatrix &matrix ) : void
matrix MediaPortal.GUI.Library.TransformMatrix
return void

Reset() public method

public Reset ( ) : void
return void

ResetAnimation() public method

public ResetAnimation ( ) : void
return void

SetCenter() public method

public SetCenter ( float x, float y ) : void
x float
y float
return void

SetInitialCondition() public method

public SetInitialCondition ( ) : void
return void

UpdateCondition() public method

public UpdateCondition ( ) : void
return void

VisualEffect() public method

public VisualEffect ( ) : System
return System